Functions

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This page lists functions of LuaSTG editors. Target editors are LuaSTG Editor (legacy) Er+1.02 and LuaSTG Editor Sharp 0.7.0.0. BulletEx group of legacy editor is not listed since it's deprecated.
本页面列出了 LuaSTG 编辑器的功能。目标编辑器为 LuaSTG Editor (legacy) Er+1.02 和 LuaSTG Editor Sharp 0.7.0.0。旧版编辑器的 BulletEx 组已弃用,故未列出。
このページには、LuaSTGエディターの機能がリストされています。ターゲットエディターは LuaSTG Editor (legacy) Er+1.02 と LuaSTG Editor Sharp 0.7.0.0. BulletEx レガシーエディタのグループは非推奨であるため、リストされていません。

General [edit | edit source]

 Folder

 Code

 Code Segment (Editor Sharp)

 Comment

 If

 Else If (Editor Sharp)

 Repeat

 Code Block

 Break (Named Jump in legacy editor)

 Patch

 Add File (Editor Sharp)

 Region (Editor Sharp)

 Define Macro (Editor Sharp)

 Archive Space (Editor Sharp)

 User Defined Node (Editor Sharp)

 Unidentified Node (Editor Sharp)

Advanced [edit | edit source]

 Advanced Repeat (Editor Sharp)

 Increment Variable (Editor Sharp)

 Linear Variable (Editor Sharp)

 Sinusoidal Interpolation Variable (Editor Sharp)

 Sinusoidal Movement Variable (Editor Sharp)

 Rebounding Variable (Editor Sharp)

 Sinusoidal Oscillation Variable (Editor Sharp)

 Task Advanced Repeat (Editor Sharp)

Data [edit | edit source]

 Local Variable (Named Define Variable in legacy editor)

 Assignment (Editor Sharp)

 Function (Editor Sharp)

 Record Position (Editor Sharp)

 Position Assignment (Editor Sharp)

Stage [edit | edit source]

 Stage Group

 Stage

 Go to Stage

 Finish Stage (Removed in Editor Sharp)

 Finish Stage Group

 Set Stage Background

 Shake Screen (At group Effect in legacy editor)

Task [edit | edit source]

 Task

 Tasker

 Define Task (Editor Sharp)

 Create Task (Editor Sharp)

 Finish Task (Named Terminate Task in legacy editor)

 Clear Task

 Wait

 Task Repeat (Icon is in legacy editor)

 Move To

 Move To by Bezier Curve

 Move By (Editor Sharp)

 Move To (Curve) (Editor Sharp)

 Move By (Curve) (Editor Sharp)

 Smooth Set Value To (Editor Sharp)

Enemy [edit | edit source]

 Define Enemy

 Create Enemy

 Create Simple Enemy with Task

 Enemy Charge (Editor Sharp) (Replace Boss Pactrometer of legacy editor)

 Enemy Wander (Editor Sharp) (Replace Boss Wander of legacy editor)

Boss [edit | edit source]

 Define Boss

 Spell Card

 Create Boss

 Set Walk Image (Editor Sharp)

 Boss Move To

 Dialogue

 Sentence

 Boss Wander (Named Enemy Wander in Editor Sharp)

 Boss Cast (Named Play Cast Animation in Editor Sharp)

 Boss Explode

 Boss Aura

 Set Boss UI (Editor Sharp)

 Boss Pactrometer (Replaced by Enemy Charge in Editor Sharp)

 Define Boss Background

 Define Boss Background Layer

Bullet [edit | edit source]

 Define Bullet

 Create Bullet

 Create Simple Bullet

 Create Simple Bullet Group

 Change Bullet Style

 Clear Bullets

 Clear Bullets in Range

Laser [edit | edit source]

 Define Laser

 Create Laser

 Define Bent Laser

 Create Bent Laser

 Turn Half On Laser

 Turn On Laser

 Turn Off Laser

 Grow Laser

 Change Laser Style (Icon is in legacy editor)

Object [edit | edit source]

  • Group Unit of legacy editor is merged into Object in Editor Sharp.

 Define Object

 Create Object

 Call Back Functions

 Default Action

 Set Velocity

 Set Acceleration

 Set Gravity

 Set Velocity Limit

 Delete Unit

 Kill Unit

 Set Image

 Set Color and Blend Mode

 Set Parent

 Set Relative Position

 Create Smear (At group Effect in legacy editor)

 Drop Item (At group Effect in legacy editor)

 For Each Unit in Group

Control (Editor Sharp X) [edit | edit source]

 Set Unit Property

(nope still in progress)

Graphics [edit | edit source]

 Load Image

 Load Image Group

 Load Particle

 Load Animation

 Load FX (At group Effect in legacy editor, icon is )

 Load Texture (Removed in Editor Sharp)

 Render Image (Removed in Editor Sharp)

Audio [edit | edit source]

 Load Sound Effect

 Play Sound Effect

 Load Background Music

 Play Background Music

 Pause Background Music

 Resume Background Music

 Stop Background Music

Render [edit | edit source]

 On Render (Editor Sharp)

 Render4V (Editor Sharp)

 Create Render Target (Editor Sharp)

 Push/Pop Render Target (Editor Sharp)

 Post Effect (Editor Sharp)

Background (Editor Sharp X)[edit | edit source]

 BG on Frame

(WIP)

Player (Editor Sharp X)[edit | edit source]

(not yet (still in poggeress)

Game Data (Editor Sharp X)[edit | edit source]

(WIP)

Project (Editor Sharp X)[edit | edit source]

 Load as Part of Project

(???)