Functions

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This page lists functions of LuaSTG editors. Target editors are LuaSTG Editor (legacy) Er+1.02 and LuaSTG Editor Sharp 0.7.0.0. BulletEx group of legacy editor is not listed since it's deprecated.
本页面列出了 LuaSTG 编辑器的功能。目标编辑器为 LuaSTG Editor (legacy) Er+1.02 和 LuaSTG Editor Sharp 0.7.0.0。旧版编辑器的 BulletEx 组已弃用,故未列出。
このページには、LuaSTGエディターの機能がリストされています。ターゲットエディターは LuaSTG Editor (legacy) Er+1.02 と LuaSTG Editor Sharp 0.7.0.0. BulletEx レガシーエディタのグループは非推奨であるため、リストされていません。

General Folder.png[edit | edit source]

Folder.png Folder

Code.png Code

Codesegment.png Code Segment (Editor Sharp)

Comment.png Comment

If.png If

Elseif.png Else If (Editor Sharp)

Repeat.png Repeat

Codeblock.png Code Block

Break.png Break (Named Jump in legacy editor)

Patch.png Patch

Pack.png Add File (Editor Sharp)

Region.png Region (Editor Sharp)

Definemacro.png Define Macro (Editor Sharp)

Archispace.png Archive Space (Editor Sharp)

UserdefinedNode.png User Defined Node (Editor Sharp)

UnidentifiedNode.png Unidentified Node (Editor Sharp)

Advanced Advancedrepeat.png[edit | edit source]

Advancedrepeat.png Advanced Repeat (Editor Sharp)

LinearVariable.png Increment Variable (Editor Sharp)

LinearVariable.png Linear Variable (Editor Sharp)

SinusoidalInterpolationVariable.png Sinusoidal Interpolation Variable (Editor Sharp)

SinusoidalMovementVariable.png Sinusoidal Movement Variable (Editor Sharp)

ReboundingVariable.png Rebounding Variable (Editor Sharp)

SinusoidalOscillationVariable.png Sinusoidal Oscillation Variable (Editor Sharp)

Taskadvancedrepeat.png Task Advanced Repeat (Editor Sharp)

Data Variable.png[edit | edit source]

Variable.png Local Variable (Named Define Variable in legacy editor)

Assignment.png Assignment (Editor Sharp)

Func.png Function (Editor Sharp)

PositionVar.png Record Position (Editor Sharp)

Positionassignment.png Position Assignment (Editor Sharp)

Stage Stage.png[edit | edit source]

Stagegroup.png Stage Group

Stage.png Stage

Stagegoto.png Go to Stage

Stagefinish.png Finish Stage (Removed in Editor Sharp)

Stagefinishgroup.png Finish Stage Group

Bgstage.png Set Stage Background

Shakescreen.png Shake Screen (At group Effect in legacy editor)

Task Task.png[edit | edit source]

Task.png Task

Tasker.png Tasker

Taskdefine.png Define Task (Editor Sharp)

Taskattach.png Create Task (Editor Sharp)

Taskreturn.png Finish Task (Named Terminate Task in legacy editor)

Taskclear.png Clear Task

Taskwait.png Wait

Taskrepeat.png Task Repeat (Icon is Repeat.png in legacy editor)

Taskmoveto.png Move To

TaskBeziermoveto.png Move To by Bezier Curve

Taskmovetoex.png Move By (Editor Sharp)

TaskBeziermoveto.png Move To (Curve) (Editor Sharp)

TaskBeziermovetoex.png Move By (Curve) (Editor Sharp)

Tasksetvalue.png Smooth Set Value To (Editor Sharp)

Enemy Enemydefine.png[edit | edit source]

Enemydefine.png Define Enemy

Enemycreate.png Create Enemy

Enemysimple.png Create Simple Enemy with Task

Pactrometer.png Enemy Charge (Editor Sharp) (Replace Boss Pactrometer of legacy editor)

Taskbosswander.png Enemy Wander (Editor Sharp) (Replace Boss Wander of legacy editor)

Boss Bossdefine.png[edit | edit source]

Bossdefine.png Define Boss

Bossspellcard.png Spell Card

Bosscreate.png Create Boss

Bosswalkimg.png Set Walk Image (Editor Sharp)

Bossmoveto.png Boss Move To

Dialog.png Dialogue

Sentence.png Sentence

Taskbosswander.png Boss Wander (Named Enemy Wander in Editor Sharp)

Bosscast.png Boss Cast (Named Play Cast Animation in Editor Sharp)

Bossexplode.png Boss Explode

Bossshowaura.png Boss Aura

Bosssetui.png Set Boss UI (Editor Sharp)

Pactrometer.png Boss Pactrometer (Replaced by Enemy Charge in Editor Sharp)

Bgdefine.png Define Boss Background

Bglayer.png Define Boss Background Layer

Bullet Bulletcreatestraightex.png[edit | edit source]

Bulletdefine.png Define Bullet

Bulletcreate.png Create Bullet

Bulletcreatestraight.png Create Simple Bullet

Bulletcreatestraightex.png Create Simple Bullet Group

Bulletchangestyle.png Change Bullet Style

Bulletclear.png Clear Bullets

Bulletcleanrange.png Clear Bullets in Range

Laser Laserdefine.png[edit | edit source]

Laserdefine.png Define Laser

Lasercreate.png Create Laser

Laserbentdefine.png Define Bent Laser

Laserbentcreate.png Create Bent Laser

Laserturnhalfon.png Turn Half On Laser

Laserturnon.png Turn On Laser

Laserturnoff.png Turn Off Laser

Lasergrow.png Grow Laser

Laserchangestyle.png Change Laser Style (Icon is Laserchange.png in legacy editor)

Object Objectdefine.png[edit | edit source]

  • Group Unit of legacy editor is merged into Object in Editor Sharp.

Objectdefine.png Define Object

Objectcreate.png Create Object

Callbackfunc.png Call Back Functions

Defaultaction.png Default Action

Setv.png Set Velocity

Setaccel.png Set Acceleration

Setgravity.png Set Gravity

Setfv.png Set Velocity Limit

Unitdel.png Delete Unit

Unitkill.png Kill Unit

Objectsetimg.png Set Image

Setcolor.png Set Color and Blend Mode

Connect.png Set Parent

Setrelpos.png Set Relative Position

Smear.png Create Smear (At group Effect in legacy editor)

Dropitem.png Drop Item (At group Effect in legacy editor)

Unitforeach.png For Each Unit in Group

Control (Editor Sharp X) Node pro.png[edit | edit source]

Node pro.png Set Unit Property

(nope still in progress)

Graphics Loadimage.png[edit | edit source]

Loadimage.png Load Image

Loadimagegroup.png Load Image Group

Loadparticle.png Load Particle

Loadani.png Load Animation

LoadFX.png Load FX (At group Effect in legacy editor, icon is LoadFX legacy.png)

Loadtexture.png Load Texture (Removed in Editor Sharp)

Renderimage.png Render Image (Removed in Editor Sharp)

Audio Playsound.png[edit | edit source]

Loadsound.png Load Sound Effect

Playsound.png Play Sound Effect

Loadbgm.png Load Background Music

Playbgm.png Play Background Music

Pausebgm.png Pause Background Music

Resumebgm.png Resume Background Music

Stopbgm.png Stop Background Music

Render Render4v.png[edit | edit source]

Onrender.png On Render (Editor Sharp)

Render4v.png Render4V (Editor Sharp)

CreateRenderTarget.png Create Render Target (Editor Sharp)

RenderTarget.png Push/Pop Render Target (Editor Sharp)

PostEffect.png Post Effect (Editor Sharp)

Background (Editor Sharp X)[edit | edit source]

Callbackfunc.png BG on Frame

(WIP)

Player (Editor Sharp X)[edit | edit source]

(not yet (still in poggeress)

Game Data (Editor Sharp X)[edit | edit source]

(WIP)

Project (Editor Sharp X)[edit | edit source]

Patch.png Load as Part of Project

(???)